While some are tired of the Breath of the Wild discourse, for once, I’m glad that a game can live on beyond the initial zeitgeist explosion. Folks are still uncovering little tricks of the trade, and in an era where nearly everything is spoiled online in a week and everything is forgotten quickly, that’s a feat. While the story of The Legend of Zelda: Breath of the Wild deals with Link trying to stop Calamity Ganon and save Hyrule, there’s a subplot about regaining his memories. It will start immediately upon completing the previous quest. Link has been asleep for 100 years and in that time, he has lost a lot of his memories of what happened in the past. Like many Zelda: Breath of the Wild discoveries, a lot of people are probably like “so, what?” But the fact that so many of these sorts of things exist is a testament to its enduring legacy. Captured Memories is the fourth main quest in The Legend of Zelda: Breath of the Wild. This locations memory recalls the tension Zelda had with her father in the days leading up to Ganons attack.
The safest way to the memory is to paraglide from the West over the moat, but there is still the winding path filled with Guardians. Depending on a specific durability, many of them can break quite quickly in only a few hits. All equipment types, such as weapons, bows, shields or clothes, have different characteristics and damage or resistance power, but are also breakable. The pictures of which I am speaking just now are of the Second Division. The memory is located in the topmost region of the castle, in the section marked Princess Zeldas study. This is a list of equipment in The Legend of Zelda: Breath of the Wild.
The short video showcases all of the differences, starting with the “alternate” cut, then showing the way 99% of the playerbase likely saw it: followed by a supercut of both endings in one, with the former lasting a tad longer in length. tory some are muttering in low delirium others are shouting in wild mania.